Sunday, December 31, 2006

Material Test

I changed the material of the glass to have more specular highlight. Compared to the other material, it looks more like glass. I just have to play with the lighting since it seems to have too much highlight.

Saturday, December 30, 2006

Opening sc. screen shot

The opening sc. was 22 sec.
After render the scene, I realized that I need to expand it to 25 sec. to show how the butterflies transform to fish.

Needs a lot of work in terms of lighting, textures, and camera...

Friday, December 29, 2006

CloseUp on Face

The close up on the face. For now there isn't UV mapping on the face. It looks good as it is for now though.

Girl Model

The model is done by Gennady Babichenko, my former co-worker. The model captures the feeling of the drawing very well. The next step is to rig the character and make sure that she can move how I want to.

Thursday, December 21, 2006

Screen Shot of Fish_01

A screen shot of fish...texture wasn't applied yet.
It took 2 days to rig this fish. It's not perfect but it works...The fish can swim to anywhere...

Monday, December 18, 2006

Patterned Fish

I was just testing many different type of texture to make the fish flat looking. I gave the fish pattern to the

Sunday, December 17, 2006

WaterCan Model

I modeled the water can. My attempt to give a flat look without using "cartoon shade" may work out if I test out a lot more with textures, shapes...
I am learning paint effect at this moment. We will see if I could use that method in my tree growing sc.

Monday, December 11, 2006


Robot assignment from Adv. character design... had lots of fun putting some textures...

Friday, December 01, 2006


I put some color on the guy character. Not the final yet...

Before I leave...

Here is my guy character turnaround. I finally got the style I wanted. I feel that it compliments the girl well.